Inmersys

Some of our projects

Discover our work and how we have implemented virtual and augmented reality with our clients

Xolo Edition / José Cuervo

Dare to discover the Mictlán with José Cuervo? For the special “Xolo” edition of Cuervo Tradicional Tequila, we created a series of filters that will take you on an exciting journey. Scan the bottle label, dive into the adventure, and let your pet join this ancestral voyage. Overcome challenges, celebrate with friends, and cherish the memory of this incredible experience!

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AR App / Museo de Memoria y Tolerancia

In partnership with Meta, we created AR experiences for 16 rooms of the Museum of Memory and Tolerance’s permanent exhibition. This technology promotes messages of tolerance, inclusion, and respect. Download the “AR-Museo MyT” app (available for Android and iOS), find the markers in the rooms, and enjoy! Let us know your thoughts!

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Lighters with AR / Bic

Discover the magic behind the special collection of lighters, “Igniting Mexican Culture.” Through augmented reality, you can interact with the incredible designs that celebrate Mexico’s traditions and icons. Bring the characters to life, play with a trivia wheel, and share your results with your friends. Find them on Bic’s official Instagram account!

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Xikú alebrijes/ Devlyn

We developed a series of filters for Devlyn’s ‘Xikú Alebrijes’ lens collection. Through augmented reality, we brought those magical and colorful beings to life and provided consumers with a unique and surprising experience.

View more…

3D Space / MultiVRsity

A VR space that lets you unleash your creativity while learning. Use the virtual whiteboard, bring your ideas to life in 3D, and explore new horizons with videos and 360 experiences. At MultiVRsity, fun, imagination, and learning have no limits!

View more…
Ricolino Play / Ricolino

The objective of this project was to motivate the purchase of the limited edition Ricolino products for Halloween. An app was developed that added value to the product and complemented the consumption experience through augmented reality and 3D games that the user accessed by scanning the participating packages

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Showroom Santa Fe / Origina

We developed a virtual showroom as a sales tool where, through an interactive virtual reality experience, the user can explore two apartments of the brand with a high level of realism. This experience was complemented with two screens: one where the user’s headset view is shared and another where the map of the apartments is displayed, facilitating the salesperson in guiding the user through the different spaces

View more…

Design your space (AR, web experience) / Vitromex

We developed a series of applications for the company dedicated to the manufacturing of ceramic coatings, where you can interact and visualize their different models for floors and walls, placing them in the environment through Virtual Reality, Augmented Reality, and 3D Web

View more…

3D catalog / Alfonso Marina

We developed a series of applications for the company dedicated to the manufacturing of ceramic coatings, where you can interact and visualize their different models for floors and walls, placing them in the environment through Virtual Reality, Augmented Reality, and 3D Web.

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Foundry / Gotafe

We developed this Virtual Reality training for GOTAFE, an Australian University. The objective was for students to have the opportunity to experience an industrial foundry and to test their acquired knowledge in theoretical classes

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Behind the tequila / Tequila 1800

In this experience, the user scans a QR code on the bottle to access animated 3D content that guides them through the process of elaboration, history, and pairing tips of the tequila

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CX-30 / Mazda

With the goal of introducing the new Mazda model, we developed different virtual experiences:
On one hand, virtual reality experiences were created for sales personnel, allowing them to learn about the vehicle’s characteristics and components in an immersive way.
A mobile app was developed to view the car in augmented reality.
And finally, a 3D web experience from the Mazda site where the user can view and interact with the model in three dimensions

View more…

Warehouse training / DHL

In this virtual reality project, different protocols that a DHL employee must follow within the facilities are shown. As a game, employees become familiar with different situations and learn how to react to each one

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Wreck this journal / Grupo planeta

We turned the “Wreck this Journal” book into a VR experience where the users could play inside different scenarios with the book’s distinctive activities, where features like breaking, painting, and experimenting come to life

View more…
Virtual training / Colgate

Two virtual reality trainings focused on safety guidelines for working at heights and in confined spaces were developed. Gamification elements, decision-making, and experimentation of risks were used to generate greater impact and retention among personnel

View more…

Water song / San Millán

Water song is a VR symphonic short film directed by Felipe Fernández del Paso. It is a piece designed to immerse us in an experience that wants to raise awareness about all the damage that we as humans have done to the oceans and marine life.

View more…
ExplorAir / Daikin

In order to be able to suggest which Daikin product suits each user better, we developed an app where the user specifies the characteristics of the area they have available, and it shows them which product to buy and where to place it by using AR.

View more…

Training / Bimbo

This project brings the collaborators to experience first-hand the correct stocking process in a grocery shop. During this experience, they will get to know the correct processes, steps to follow and would be evaluated according to their performance.

View more…
Sensory Overload / Gotafe

This project was developed for the Australian university GOTAFE. This experience tries to follow an ordinary day in the life of an autistic person in order to realize the importance of raising awareness and having a better understanding of their experiences.

View more…

Filters #IlustrARte / Inmersys

The #IlustrARte campaign was born from our wish of mixing art and technology while boosting the Mexican talent with it.

During this edition, we had an amazing collaboration with @monturqueza and @barbas.ilustracion, who created the “Mujeres fuertes” and “Ixitia season” pieces, which were the starting point for the creation and development of the two Instagram filters.

View more…

VR Products Catalog / Interceramic

This is a VR app that allows the user to make a virtual tour in an apartment and a store where they can customize the floors and walls with the different Interceramic products.

View more…

Information Filters / Alcaldía GAM

We developed a series of Instagram filters to raise awareness and to inform the citizens about the precautions and care that must be considered due to COVID-19. With these, the users will learn in an interactive form about topics such as how to correctly wash their hands, the importance and correct use of the face mask, and to stay away from others.

View more…

AR Training / DHL

In order to enhance and improve the staff training process, an array of 3D animated experiences was developed to illustrate the company values and guidelines. The 3D elements can also be seen in AR within the user’s environment.

View more…

Lases 2021 / Climate education

 We developed a web platform for the Lases 2021 event, in which the users could visit different worlds to attend an array of conferences. At the same time as the event, we also developed a mobile app in which the attendees could learn about the effects of climate change and how to reduce their carbon footprint through different games and interactive VR experiences.

View more…

Mini Games

They are a budget-friendly alternative within the VR world.

Some of the brands
that have trusted us

Some of the brands that have trusted us

Some of the brands that have trusted us

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Play Video about Filro AR José Cuervo

Xolo Edition / José Cuervo

Dare to discover the Mictlán with José Cuervo? For the special “Xolo” edition of Cuervo Tradicional Tequila, we created a series of filters that will take you on an exciting journey. Scan the bottle label, dive into the adventure, and let your pet join this ancestral voyage. Overcome challenges, celebrate with friends, and cherish the memory of this incredible experience!

Play Video about Filro AR José Cuervo

Edición Xolo - José Cuervo

Te atreves a descubrir el Mictlán con José Cuervo?Para la edición especial “Xolo” del Tequila Cuervo Tradicional, creamos una serie de filtros que te llevarán a una emocionante travesía. Escanea la etiqueta de la botella, sumérgete en la aventura y haz que tu mascota también sea parte de este viaje ancestral. ¡Supera los desafíos, celebra con amigos y guarda el recuerdo de esta increíble experiencia! 

Play Video about Museo de Memoria y tolerancia

AR App / Museo de Memoria y Tolerancia

In partnership with Meta, we created AR experiences for 16 rooms of the Museum of Memory and Tolerance’s permanent exhibition. This technology promotes messages of tolerance, inclusion, and respect. Download the “AR-Museo MyT” app (available for Android and iOS), find the markers in the rooms, and enjoy! Let us know your thoughts!

Play Video about Museo de Memoria y tolerancia

App AR - Museo de Memoria y Tolerancia

En colaboración con Meta y el Museo Memoria y Tolerancia, desarrollamos experiencias de Realidad Aumentada que dan vida a 16 salas de su exposición permanente. A través de esta tecnología, buscamos trasmitir y expandir a las nuevas generaciones mensajes de tolerancia, inclusión y respeto. Para disfrutar de este recorrido inmersivo, deberás descargar la aplicación “AR-Museo MyT” (disponible para Android y iOS), después identificar los marcadores instalados en las diferentes salas y ¡Listo! ¡Cuéntanos qué te ha parecido la experiencia! juega con una ruleta de preguntas y respuestas, y comparte tus resultados con tus amigos.  ¡Encuéntralos en la cuenta oficial de Instagram de Bic!

Play Video about Alfonso Marina

Catalog 3D with augmented reality - Alfonso Marina

For the furniture manufacturing brand Alfonso Marina, we developed a 3D catalog with augmented reality, allowing you to view the furniture in actual size, right in your space. Discover an astonishing level of realism and decorate in an innovative and unique way!

Play Video about Alfonso Marina

Catalog 3D with augmented reality - Alfonso Marina

For the furniture manufacturing brand Alfonso Marina, we developed a 3D catalog with augmented reality, allowing you to view the furniture in actual size, right in your space. Discover an astonishing level of realism and decorate in an innovative and unique way!

Play Video about Xiku alebrijes

Xikú Alebrijes - Devlyn

“We developed a series of filters for Devlyn’s ‘Xikú Alebrijes’ lens collection. Through augmented reality, we brought those magical and colorful beings to life and provided consumers with a unique and surprising experience.”

Play Video about Xiku alebrijes

Xikú Alebrijes - Devlyn

“We developed a series of filters for Devlyn’s ‘Xikú Alebrijes’ lens collection. Through augmented reality, we brought those magical and colorful beings to life and provided consumers with a unique and surprising experience.”

Play Video about Multiversity Miniatura de video

3D Space - MultiVRsity

A virtual reality space that allows you to unleash your creativity while you learn. Use the virtual whiteboard, bring your ideas to life in 3D, and explore new horizons with videos and 360 experiences. In MultiVRsity, fun, imagination, and learning have no limits!

Play Video about Multiversity Miniatura de video

3D Space - MultiVRsity

A virtual reality space that allows you to unleash your creativity while you learn. Use the virtual whiteboard, bring your ideas to life in 3D, and explore new horizons with videos and 360 experiences. In MultiVRsity, fun, imagination, and learning have no limits!

Ricolino Play app (AR)

This project aimed to encourage and boost sales for Ricolino’s Halloween limited edition products. We developed an app to create an added value to the products and to supplement the consumer’s experience through AR and 3D games that the user could gain admission to by scanning the participating packages. 

Ricolino Play app (AR)

This project aimed to encourage and boost sales for Ricolino’s Halloween limited edition products. We developed an app to create an added value to the products and to supplement the consumer’s experience through AR and 3D games that the user could gain admission to by scanning the participating packages. 

Play Video about Miniatura Origina Proyecto Inmersys

Origina Santa Fe Showroom (VR)

 We developed a virtual showroom as a sales tool where through a VR experience the user can visit two of the company apartments with a high level of realism. This experience is complemented with two screens: One where one can see what the user watches over their headset and another one where one can appreciate the apartment’s map and it allows the salesperson to guide the user through the different spaces. 

Play Video about Miniatura Origina Proyecto Inmersys

Origina Santa Fe Showroom (VR)

 We developed a virtual showroom as a sales tool where through a VR experience the user can visit two of the company apartments with a high level of realism. This experience is complemented with two screens: One where one can see what the user watches over their headset and another one where one can appreciate the apartment’s map and it allows the salesperson to guide the user through the different spaces. 

Vitromex – Design your own space (AR, web experience)

 In order to present the Vitromex products, we developed an app that would allow the users to visualize the different kinds of products for flooring and walls by placing them on the user’s environment through AR.

 

We also implemented a section on the website where the client could customize a 3D apartment by using the different products from this brand.

Play Video about Proyecto Inmersys Vitromex

Vitromex – Design your own space (AR, web experience)

We developed a series of applications for the company dedicated to the manufacturing of ceramic coatings, where you can interact and visualize their different models for floors and walls, placing them in the environment through Virtual Reality, Augmented Reality, and 3D Web.

Gotafe - Foundry VR (VR)

 We developed this VR training experience for GOTAFE, Australian University. The goal was for the students to have a chance of experiencing how it’s to work with an industrial melting machine and to test the knowledge they have acquired during their theory classes.

Gotafe - Foundry VR (VR)

 We developed this VR training experience for GOTAFE, Australian University. The goal was for the students to have a chance of experiencing how it’s to work with an industrial melting machine and to test the knowledge they have acquired during their theory classes.

Tequila 1800 – Behind the tequila (AR)

 In this experience, the user scans a QR code located on the bottle to gain admission to the animated 3D content that will guide them on a tour that will allow them to learn more about the tequila’s elaboration process, history, and pairing tips.

Tequila 1800 – Behind the tequila (AR)

 In this experience, the user scans a QR code located on the bottle to gain admission to the animated 3D content that will guide them on a tour that will allow them to learn more about the tequila’s elaboration process, history, and pairing tips.

Mazda - SUV CX-30 Experience (VR, AR, web experience)

In order to introduce the new Mazda, we developed different virtual experiences:

Firstly, we created VR sales experiences that allowed the sales team to learn about the vehicle’s traits and components in an immersive way. 

A mobile app was developed to show the vehicle in AR.

And finally, a 3D web experience from the Mazda website where the user can visualize and interact with the 3D model.

Mazda - SUV CX-30 Experience (VR, AR, web experience)

In order to introduce the new Mazda, we developed different virtual experiences:

Firstly, we created VR sales experiences that allowed the sales team to learn about the vehicle’s traits and components in an immersive way. 

A mobile app was developed to show the vehicle in AR.

And finally, a 3D web experience from the Mazda website where the user can visualize and interact with the 3D model.

DHL – Warehouse training (VR)

In this VR project, one can learn about the different protocols that must be complied by a DHL collaborator within their facilities. The collaborators will get to know different situations that they could encounter and how they should react to each one in a game form.

DHL – Warehouse training (VR)

In this VR project, one can learn about the different protocols that must be complied by a DHL collaborator within their facilities. The collaborators will get to know different situations that they could encounter and how they should react to each one in a game form.

Grupo Planeta – Wreck this journal (VR)

We turned the “Wreck this Journal” book into a VR experience where the users could play inside different scenarios with the book’s distinctive activities, where features like breaking, painting, and experimenting come to life.  

Grupo Planeta – Wreck this journal (VR)

We turned the “Wreck this Journal” book into a VR experience where the users could play inside different scenarios with the book’s distinctive activities, where features like breaking, painting, and experimenting come to life.  

Colgate - Virtual training

Two VR training sessions focused on the work on the top and in confined spaces security were developed. Gamification elements, such as decision making and risk experience, were used to make a bigger impact and better learning in the users. 

 

Also, an interactive 3D experience was developed, where the new staff members must correctly complete each quality control stage inside the Colgate factory.

Colgate - Virtual training

Two VR training sessions focused on the work on the top and in confined spaces security were developed. Gamification elements, such as decision making and risk experience, were used to make a bigger impact and better learning in the users. 

 

Also, an interactive 3D experience was developed, where the new staff members must correctly complete each quality control stage inside the Colgate factory.

VR Short Film – Water song (VR)

Water song is a VR symphonic short film directed by Felipe Fernández del Paso. It is a piece designed to immerse us in an experience that wants to raise awareness about all the damage that we as humans have done to the oceans and marine life.

VR Short Film – Water song (VR)

Water song is a VR symphonic short film directed by Felipe Fernández del Paso. It is a piece designed to immerse us in an experience that wants to raise awareness about all the damage that we as humans have done to the oceans and marine life.

Daikin - ExplorAir

In order to be able to suggest which Daikin product suits each user better, we developed an app where the user specifies the characteristics of the area they have available, and it shows them which product to buy and where to place it by using AR.

Daikin - ExplorAir

In order to be able to suggest which Daikin product suits each user better, we developed an app where the user specifies the characteristics of the area they have available, and it shows them which product to buy and where to place it by using AR.

Bimbo – Delivering Process Training (VR)

 This project brings the collaborators to experience first-hand the correct stocking process in a grocery shop. During this experience, they will get to know the correct processes, steps to follow and would be evaluated according to their performance. 

Bimbo – Delivering Process Training (VR)

 This project brings the collaborators to experience first-hand the correct stocking process in a grocery shop. During this experience, they will get to know the correct processes, steps to follow and would be evaluated according to their performance. 

Gotafe - Sensory Overload (VR)

This project was developed for the Australian university GOTAFE. This experience tries to follow an ordinary day in the life of an autistic person in order to realize the importance of raising awareness and having a better understanding of their experiences. Simple stuff such as getting to the bus stop can become a big challenge. A dog barking, an ambulance, or incoming traffic sounds can become a sensory overload that would make any everyday task hard to complete. The student will have to use different resources such as getting away from the overload detonators or using accessories such as headphones to be able to reach the bus stop. 

Gotafe - Sensory Overload (VR)

This project was developed for the Australian university GOTAFE. This experience tries to follow an ordinary day in the life of an autistic person in order to realize the importance of raising awareness and having a better understanding of their experiences. Simple stuff such as getting to the bus stop can become a big challenge. A dog barking, an ambulance, or incoming traffic sounds can become a sensory overload that would make any everyday task hard to complete. The student will have to use different resources such as getting away from the overload detonators or using accessories such as headphones to be able to reach the bus stop. 

Inmersys - Filters #IlustrARte (Filters)

The #IlustrARte campaign was born from our wish of mixing art and technology while boosting the Mexican talent with it.

During this edition, we had an amazing collaboration with @monturqueza and @barbas.ilustracion, who created the “Mujeres fuertes” and “Ixitia season” pieces, which were the starting point for the creation and development of the two Instagram filters.

Inmersys - Filters #IlustrARte (Filters)

The #IlustrARte campaign was born from our wish of mixing art and technology while boosting the Mexican talent with it.

During this edition, we had an amazing collaboration with @monturqueza and @barbas.ilustracion, who created the “Mujeres fuertes” and “Ixitia season” pieces, which were the starting point for the creation and development of the two Instagram filters.

Interceramic – VR Products Catalog (VR)

 This is a VR app that allows the user to make a virtual tour in an apartment and a store where they can customize the floors and walls with the different Interceramic products. 

Interceramic – VR Products Catalog (VR)

 This is a VR app that allows the user to make a virtual tour in an apartment and a store where they can customize the floors and walls with the different Interceramic products. 

Gustavo A. Madero City Hall - COVID-19 Information Filters (Filters)

We developed a series of Instagram filters to raise awareness and to inform the citizens about the precautions and care that must be considered due to COVID-19. With these, the users will learn in an interactive form about topics such as how to correctly wash their hands, the importance and correct use of the face mask, and to stay away from others.

Gustavo A. Madero City Hall - COVID-19 Information Filters (Filters)

We developed a series of Instagram filters to raise awareness and to inform the citizens about the precautions and care that must be considered due to COVID-19. With these, the users will learn in an interactive form about topics such as how to correctly wash their hands, the importance and correct use of the face mask, and to stay away from others.

DHL – AR Training (Web AR)

In order to enhance and improve the staff training process, an array of 3D animated experiences was developed to illustrate the company values and guidelines. The 3D elements can also be seen in AR within the user’s environment. 

DHL – AR Training (Web AR)

In order to enhance and improve the staff training process, an array of 3D animated experiences was developed to illustrate the company values and guidelines. The 3D elements can also be seen in AR within the user’s environment. 

Climate education - Lases 2021 (Virtual Event)

 We developed a web platform for the Lases 2021 event, in which the users could visit different worlds to attend an array of conferences. At the same time as the event, we also developed a mobile app in which the attendees could learn about the effects of climate change and how to reduce their carbon footprint through different games and interactive VR experiences.

Climate education - Lases 2021 (Virtual Event)

 We developed a web platform for the Lases 2021 event, in which the users could visit different worlds to attend an array of conferences. At the same time as the event, we also developed a mobile app in which the attendees could learn about the effects of climate change and how to reduce their carbon footprint through different games and interactive VR experiences.